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Product Manager, Graphics, Stadia

11 days ago by Google

Waterloo (Ontario), Canada

Level: Senior

Contract: Full Time (Paid)

Sectors: Design, Product Management

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Minimum qualifications:

  • Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, related technical field, or equivalent practical experience.
  • 5 years of Product Management experience. Experience in consumer product launches.
  • Experience working with cross-functional teams, including Engineering, Product, Sales, etc.
  • Experience with consumer hardware and software development life cycles, ODM/CM working models, personal, mobile, and embedded device operating systems.

Preferred qualifications:

  • 5 years of experience in a technical role producing or developing entertainment for gaming or movie special effects.
  • Experience in real time 3D graphics and rendering as a developer or content creator.
  • Experience with content creation tools, asset management systems, and workflows used in video game productions or modern movie special effects.
  • Experience with debugging and profiling systems for graphics effects.
  • Experience collaborating with open source communities.
  • Track record of launching innovative software solutions that delight users.

About the job

At Google, we build products that organize the world's information and make it universally accessible to our users. These products are the lifeblood of who we are. As part of the Product Management team, you work closely with our engineers to guide products from conception to launch. You connect the technical and with the business, working with teams across Engineering, Sales, Marketing and Finance. With your technical expertise, you identify a project’s setback and generate solutions for resolving them quickly. As a Product Manager, you help shape the future of Google products.

As a Product Manager, you will contribute experience relevant to technology used in entertainment productions. In this role, you will drive product strategy and long-term roadmaps for graphics technology and graphic development tools.

Google's mission is to organize the world's information and make it universally accessible and useful. Our Devices & Services team combines the best of Google AI, Software, and Hardware to create radically helpful experiences for users. We research, design, and develop new technologies and hardware to make our user's interaction with computing faster, seamless, and more powerful. Whether finding new ways to capture and sense the world around us, advancing form factors, or improving interaction methods, the Devices & Services team is making people's lives better through technology.

Responsibilities

  • Evolve the product vision and strategy for real-time graphics and graphics developer tooling.
  • Work closely with Engineering, UX, Partner Engineering, Business Development, Legal, and other functions to assess product priorities, establish a roadmap and author detailed product requirements.
  • Work with external partners, including independent hardware vendors to create shared long-term road maps.
  • Work with open source communities (e.g., Khronos, Vulkan, RenderDoc) to help shape their roadmaps.

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