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Senior Technical Artist (Rigging) - Creative & IP Development

4 days ago by Riot Games

  Los Angeles (California), USA

Level: Senior

Contract: Full Time (Paid)

Sector: Design

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As part of the Technical Art, Rigging team, you will create rigs for characters and props. You will oversee tool creation and maintenance for all other art disciplines. Working closely with animation, modeling, and concept teams, you will uncover new ways to improve workflow and ensure functionality, consistency, and quality. As a support, you will be the carry behind the carry, helping hoist up art teams on the strength of your rigs and tools.

As a Senior Technical Artist in the IP Creative Tech Art group, you will report to the Creative & IP Development's (IP&C) Tech Art Director. You will blueprint and build the rig and facial system to be used for producing rig assets in the library. You will work with fellow Rigging Technical Artists across Riot to standardize and consolidate rigging systems, and establish the technical requirements for the model and rig to ensure consistency and optimized assets for the library shared with our teams across the company.

Responsibilities

  • Evaluate, architect and build the optimal rigging systems for high fidelity characters and creatures
  • Be the expert Character TD resource for Riot's IP/Creative product group and be the main contact to other internal Riot teams, vendors, and trusted partners
  • Build rigging and animation tools that support animators and other artists through production tasks and workflow challenges
  • Spread knowledge of the team’s processes, document, and help teams expand their technical know-how
  • Direct next steps, and communicate clear goals and outcomes to your team

Required Qualifications

  • 7+ years of experience as a Rigging Technical Artist in games or related industries
  • Body and facial rigging experience
  • Experience in Unreal Engine and with cloth and hair physics systems
  • Expertise in content creation tools, particularly Maya
  • Knowledge of figure and facial anatomy
  • Proficient Python programmer
  • Experience translating artistic requirements to sustainable workflow design

Desired Qualifications

  • Experience with motion capture pipelines and integrating key frame/mocap layered data onto riggings systems
  • Experience with facial capture and re-targeting for full performance capture
  • Experience in both game development and pre-rendered CG a plus

As a part of the application process, you must provide a portfolio or demo reel of your work and may be asked to complete an art test.

Our Perks

We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children. Life insurance, parental leave, plus short-term and long-term disability coverage are also available. Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations. Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant’s criminal history (LAMC 189.00).

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